DANGER ZONE: PRIZE FIGHTER key art — Jaxon Vale, Nyx Carter, Raze Cross and Mira Knox squared up inside the cage in blue, purple and red light.

A dark underground fighting game about family, control, and the cost of refusing to become the man who raised you. Fifteen fighters. One tournament. No clean way out.

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Gameplay trailers

Footage from inside the League

What it is

Nobody in this building is here for the prize

A 2D fighter with real frame data, punishable whiffs, and a campaign that treats its roster like people instead of unlock rewards. Fifteen fighters enter a tournament owned by the man who broke most of them. Almost none of them came for the money.

01

Prize Fighter: Campaign

Five chapters. Chapter 1, Enter the Zone: Redhaven, eighteen years ago — how Danger Zone began. One family. It does not end well for everyone.

02

Story Origin

Every fighter walked into the dark for a reason. Choose one and the Keeper of Legends tells how they got here — then you prove it in the arena.

03

Danger Moves

Cinematic supers, choreographed for each fighter. The camera cuts in, the arena reacts, and one decision turns the round.

04

Danger Surge

The comeback system. Low on health, one press sends you into a Surge — the same rule for every fighter on the card, its own look on each.

05

Spiral Break

The universal air-combo system. Launch them, keep them airborne, and cash the juggle out with a Spiral finish.

06

Arenas that fight back

Heal fields, overcharge zones, Furnace lava, Glacier Crown's freeze-and-burn springs. Play them on, mirror them for a fair fight, or switch them off.

07

Every way to fight

Rank ladder, Player vs CPU, local Player 1 vs Player 2, Blind Fight, Survival Gauntlet and Tournament — single or double elimination, brackets of up to eight.

08

Training Lab

A dummy you set up yourself, a live frame-data readout and the full move list. Bolt's Tutorial Mode teaches the basics and your fighter's best tools. Keyboard and controller.

Two subjects entered

Same blood. Different name.

Subject 01  /  Status: Entered

JaxonVale

The Survivor

  • StyleDisciplined striking · counters · punishment
  • Trained byMaster Andrew (deceased)
  • Entered forHis brother

Raised on the clean side of the family. Taught that a real fighter knows when to stop — by a man who is no longer around to say it. He isn't here for the belt or the money. His brother is somewhere inside this building, and the man who owns it isn't giving him back.

I already lost my father. I lost my mentor. I lost my cousin. I'm not losing my brother too.

VS

Subject 02  /  Status: Entered

RazeCross

The Scarred Rival

  • StyleOverwhelming pressure · force · no exit
  • RelationThe Director's son
  • Entered forEveryone

Grew up inside the Danger Zone and was rewarded for every cruelty it asked of him. He wears a scar across his eye that his own family gave him. He has never once considered forgiving it, and he is loyal to no one — least of all the man who made him.

Everyone gets buried. Family. Lovers. Traitors. All of them.

The full card

Seven fighters revealed. Stay tuned for the rest of the card.

File 01 // Revealed

Jaxon Vale

The Survivor

File 02 // Revealed

Raze Cross

The Scarred Rival

File 03 // Revealed

Nyx Carter

The Blackout Queen

File 04 // Revealed

Mira Knox

The Shock Widow

File 05 // Revealed

Viktor Sain

The Technomancer

File 06 // Revealed

Kairo Voss

The Redline Runner

File 07 // Revealed

Sable Creed

The Silent Punisher

File 08 // Encrypted

Coming soon

Identity classified

File 09 // Encrypted

Coming soon

Identity classified

File 10 // Encrypted

Coming soon

Identity classified

File 11 // Encrypted

Coming soon

Identity classified

File 12 // Encrypted

Coming soon

Identity classified

File 13 // Encrypted

Coming soon

Identity classified

File 14 // Encrypted

Coming soon

Identity classified

File 15 // Encrypted

Coming soon

Not on the card